After my experience with Power Rangers: Morphin Legends, I joined the team developing Reign of Titans, a card battling game for ABinBev with live multiplayer battles between titans and card decks. This project involved technical challenges from rendering to matchmaking and live synchronization.
For this project I mostly collaborated on the implementation of rendering and shading, animation systems for the battle choreography, and the design of a system for different projectiles and VFX animations in conjunction with the battle actions.
The game involved live multiplayer, which added an extra layer of complexity. On the rendering topic, the “titans” themselves could contain multiple collectible parts; designing a system for rendering such a variety of assets was also required.
The game website can be found here: Web Site
The game can be found on Apple Store and Google Play.
Trailer:
And some screenshots:


